Fairies are magical beings that primarily reside in the Otherworld.
The students at Alfea, the only fairies seen thus far, and there is no overall appearance similarities other than the fact that their eyes change color. Fairies with the same 'element' or the type of fairy that they are determines the color their eyes change into when using their abilities. Fairies are first seen at Alfea where they attend school. Many students seem to be fairies and they learn magic in classes designed to teach them control. According to Farah Dowling, no fairy has been able to transform into their magic forms in over a hundred years, until Bloom acquired the transformation process herself. While the clothes seemingly do not change, the wings took on the form of Bloom's element (fire), which could point out to the nature of the transformative appearance is given the respective magic of a fairy.
In the magical world, there are 6 types of magic 'elements'. These are Light, Water, Fire, Mind, Earth and Air. Each fairy is born with one of these elements, but their abilities can manifest themselves in different ways. Fairy magic exists in the very fabric of Nature. Channeling is a way fairies are able to amplify their magic from external sources such as The Stone Circle, however emotions can also be used to amplify powers. During the evolution, Fairies lost access to Transformation Magic which grants a fairy elemental wings. Also, fairies are able to combine their magic with other fairies for various effects. A fairies powerset is unique to them regardless of their elemental alignment. For example, Musa's abilities focus on empathy control whereas Farah's abilities are rooted in typical abilities associated with the mind such as telekinesis.
Basic Fairy Abilities
- Channeling: Fairies possess the ability to channel their own emotions as a source of power to fuel their magic. They also have the ability to channel the Stone Circle.
- Eye-Color Shifting: Fairies eyes undergo a colour shift when utilising their magic ability. This shift resembles the elemental of the fairy.
- Potioncraft: Fairies are able to create liquids, beverages and pastes which posses an array of effects.
- Convergence Magic: Fairies are able to combine their magic through a convergence which allows catastrophic effects.
- Transformation Magic: In ancient times, Fairies could tap into the transformation powers to give themselves wings. This power was lost for millenia until Bloom was the first to transform herself.
- Levitation: During the stage of transformation, fairy began to float in the air.
- Wing Manifestation: Using the Transformation Magic, fairy grew their wings.
- Improved Magic: After Transformation Magic, fairies' powers improved significantly. A good example is Bloom, after her transformation, her magic had improved to such an extent that it had removed the curse from Burned Ones and the color of her magic was changed to bright red, although this extra boost could also have come from Bloom's magic source, the Dragon Flame.
Mind Fairy Abilities
Mind fairies posesses multiple mind based powers such as:
- Empathic Perception:The ability to interpret people's emotions.
- Pain Manipulation: The ability to manipulate pain through emotions.
- Telekinesis: The ability to move things with the mind.
- Memory Scanning: The ability to scan through the memories of an individual.
- Memory Sharing: The ability to share memories.
- Telepathic Connection: The ability to psychically contact someone.
Eye Color: Violet-Purple for Musa; White for Dowling and Rosalind
Light Fairy Abilities
Light fairies possess multiple light based abilities such as:
- Photokinesis: The ability to generate and manipulate light. This applies this in many ways through creating light to hover over, generate light and a variety of colors in the palms of hands.
- Light Dispersion/Color Generation: The ability to change the light to any color.
- Invisibility: To make oneself visually undetectable by other people.
- Astral Projection: The ability to project your image without being physically there.
- Illusion Manipulation: The power to control the light that one's eyes perceive, making one see things that aren't there.
- Illusion Barrier: The ability to place a barrier which is laced with an illusion.
Eye Color: Yellow
Water Fairy Abilities
Water fairies possess an array water based abilities such as:
- Hydrokinesis: The ability to generate and manipulate water. It varies from control of single drops to multiple bodies of water.
Eye Color: Blue
Earth Fairy Abilities
Earth fairies possess an array of earth based abilities such as:
- Chlorokinesis: The ability to manipulate plant life. Terra has used it to make flowers bloom and move vines to restrain an opponent.
- Soil Manipulation: The ability to manipulate the soil of an area. Ben Harvey used it to sink Beatrix's feet into the concrete to trap her while Farah put the magic dampening cuffs on her.
- Intangibility: The ability to phase through solid matter. This ability is exclusive to Sam and only susceptible to natural substances.
Eye Color: Green
Air Fairy Abilities
Air fairies possess an array weather based abilities such as:
- Electrokinesis: The ability to generate and manipulate electricity.
- Electro-Telekinesis: The ability to manipulate others via electricity.
- Electricity Ball Projection: The ability create a ball of electricity.
- Enhanced Hearing: The ability to enhance one's hearing.
Eye Color: Blue for Beatrix; White/Silver
Fire Fairy Abilities
Fire fairies posses an array of fire based abilities
- Pyrokinesis: The ability to generate and manipulate fire.
- Fire Resistance: The ability be resistant to fire.
- Healing: The ability to heal a cut with moxibustion.
- Thermokinesis: The ability to generate and manipulate heat.
- Heat Resistance: Ability be resistant to hot temperature.
Eye Color: Orange
Known Fire Fairies: Bloom
- Dragon Flame: An ancient power said to have created the Burned Ones. According to Rosalind, it lies within of Bloom.
- Barrier/Veil Creation: Farah is capable of creating barriers and veils. However, it is unknown whether every fairy can have this ability.
- Barrier: A barrier situated around Alfea. Its purpose is to serve as protection from the Burned Ones.
- Cryo-Inducement Veil: In Farah's study at Alfea, she has a veil to protect the staircase behind her bookcase. In order to enter this veil without permission, you must trigger the trap. Beatrix uses her ability to shove Callum into the veil to trigger the defense, leaving him in a frozen state. Later, Beatrix herself triggers the trap, pushed in.
- Prison Veil: This veil was designed to restrain Rosalind. It was strong enough to contain a fairy as powerful enough as her.
- Door Sealing: In A Fanatic Heart, Ben is shown sealing the entrance of the Winx Suite. This prevented the residents of the suite to leave as well as any to enter.
Fairies must attend school to completely learn to cope with their abilities. Most fairies attend Alfea. According to the Farah Dowling, graduates of schools they shape the Otherworld rediscovering the long-lost magic, create powerful relics, leads the army and rule the realms.
Changes from the original series
- They are based on the Fairies from the original Winx Club series .
- Instead of each fairy having a unique power of her own, in Fate: The Winx Saga they are divided by "fairy types", like mind, fire, water, etc;. Additionally. the magic types are now more based on the elements of nature than it was in the original.
- Unlike the Fairies from the original series, the Fairies in Fate: The Winx Saga do not have winged Fairy Forms . According to Farah Dowling, Fairies lost the secret of transformation magic long, long ago, for unknown reasons.
- Unlike the Fairies from the original series, the Fairies in Fate: The Winx Saga are not solely female and there are both female and male Fairies in the show.
- Farah Dowling mentioned that Tinkerbell was an Air Fairy. Tinkerbell was a major character in the Winx Club spin-off, World of Winx , which was produced as a Netflix Original Series much like Fate: The Winx Saga.
- 'Boys can be fairies - it's the 21st century': How Fate: The Winx Saga finds the reality in fantasy. The Guardian. December 10, 2020.
- To the Waters and the Wild